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Watchtower 01

The concept for this was initially to be a checkpoint of gatehouse along a fortress wall. At the time I wasn't interested in designing the wall so I made some changes so it would make more sense as a standalone. At the time it was definitely my largest and most complicated piece. Since then I have made scenes with more voxels, but rarely do they have this same scale.

Watchtower - Full View - Fog

Watchtower - Full View - Fog

Watchtower - Sunny Day detail of the goods.  Cannon and systems, both armor types, and windows for "admin" floors.

Watchtower - Sunny Day detail of the goods. Cannon and systems, both armor types, and windows for "admin" floors.

Watchtower - Cannon systems and tower base

Watchtower - Cannon systems and tower base

Watchtower - Main Cannon with both ballistic and laser shielding.  THe damage to the Ballistic shielding was extremely fun to model.  This angle also shows off the rust the best.  This was a detail that I added after seeing the voxel work of John Kearney.

Watchtower - Main Cannon with both ballistic and laser shielding. THe damage to the Ballistic shielding was extremely fun to model. This angle also shows off the rust the best. This was a detail that I added after seeing the voxel work of John Kearney.

Watchtower - I work in property management and I love looking for the Air and Power building systems that people add in their Scifi cities and buildings.  It's always a part of the work that I look forward to.

Watchtower - I work in property management and I love looking for the Air and Power building systems that people add in their Scifi cities and buildings. It's always a part of the work that I look forward to.

Watchtower - Observation Deck

Watchtower - Observation Deck

Watchtower - Full View - Birds

Watchtower - Full View - Birds

Watchtower - WIP - I finished the top of the tower well before I tackled the bottom.  It sat undeveloped and undetailed for more than a week until I decided to shrink it and get back to business!

Watchtower - WIP - I finished the top of the tower well before I tackled the bottom. It sat undeveloped and undetailed for more than a week until I decided to shrink it and get back to business!